Mines Live Statistics & Analytics
Real-time Mines crash game statistics, distribution analysis and strategy tools.
History
No crash data yet
Real-time Mines crash game statistics, distribution analysis and strategy tools.
No crash data yet
Mines is a minesweeper-style grid game developed by Spribe, the Georgian gaming studio behind Aviator. On a 5x5 grid of 25 tiles, hidden mines lurk beneath the surface. Your goal is to reveal safe tiles without hitting a mine.
Before each round, you choose how many mines to place (1-24). Fewer mines mean lower risk but smaller multipliers. More mines mean extreme risk but massive rewards — with 24 mines, finding the single safe tile pays over 24x.
After each safe tile reveal, you can cash out at any time. There is no time pressure — Mines is purely strategy-based. With 97% RTP and Provably Fair verification, every round's outcome can be independently verified.
Spribe founded in Tbilisi, Georgia — begins developing instant games
Aviator launched — Spribe's first hit establishes the studio globally
Mines launched — minesweeper-style grid game with Provably Fair verification
Reached 500+ casinos worldwide — became a top instant game
Mobile-optimized updates — enhanced UI and faster round times
Disclaimer: This site is for educational and informational purposes only. We do not promote gambling. Mines is a game of chance — past results do not predict future outcomes. Always gamble responsibly.
Run a comparison to see strategies side-by-side
Pattern-based prediction
Disclaimer: Each round is independent and uses a provably fair RNG. Past results do not predict future outcomes. This tool provides statistical analysis only.
Mathematical odds analysis
With a 3% house edge, the probability of reaching 2x is 48.5%. On average, you would need to wait ~3 rounds for this multiplier.
SHA-256
This tool uses SHA-256 cryptographic hashing to verify crash game outcomes. Enter the server seed, client seed, and nonce from a completed round to independently verify the crash point.
0 rounds
| # ↓ | Crash Point | Time |
|---|---|---|